Struct DisposeArguments : ValueType : Object Path C++ Link UnityEngine.Audio.DisposeArguments, UnityEngine.AudioModule 0x0018 (24 B) align 8 UnityEngine.AudioModule 0x00x0018 Members 2 Show inherited members OffsetSizeNameTypeFlags0x0000—ControlContextuint81 flags0x00000x08padding / unreflected0x00080x10SelfHandle1 flags // UnityEngine.Audio.DisposeArguments, UnityEngine.AudioModule // size 0x0018 (24), align 8 struct DisposeArguments : public ValueType { public: uint8 ControlContext; // 0x0000(0x00) Assembly uint8 pad_0[0x08]; // 0x0000(0x08) Handle Self; // 0x0008(0x10) Assembly };