implements IContext
0x00x0018
Members 2
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | m_Header | uint8 | Private | |
| 0x0000 | 0x08 | padding / unreflected | ||
| 0x10 | m_Handle | Handle | 1 flags | |
Functions 34
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_Header() | 2 flags | — | 0x00 |
| void get_builtIn() | PublicStatic+1 flags | — | 0x00 |
| void .ctor() | 2 flags | — | 0x00 |
| void AllocateGenerator() | Public | — | 0x00 |
| void AllocateRootOutput() | Public | — | 0x00 |
| void IsGenerator() | Public | — | 0x00 |
| void IsRootOutput() | Public | — | 0x00 |
| void Exists() | Public | — | 0x00 |
| void SendMessage() | Public | — | 0x00 |
| void SendManagedMessage() | 1 flags | — | 0x00 |
| void Destroy() | Public | — | 0x00 |
| void Destroy() | Public | — | 0x00 |
| void GetConfiguration() | Public | — | 0x00 |
| void Configure() | Public | — | 0x00 |
| void get_IsSystemWideReconfiguring() | Public+1 flags | — | 0x00 |
| void Update() | Public | — | 0x00 |
| void WaitForBuiltInQueueFlush() | PublicStatic | — | 0x00 |
| void CreateManualControlContext() | PublicStatic | — | 0x00 |
| void UnityEngine.Audio.ProcessorInstance.IContext.GetAvailableData() | PrivateFinal+2 flags | — | 0x00 |
| void UnityEngine.Audio.ProcessorInstance.IContext.SendData() | PrivateFinal+2 flags | — | 0x00 |
| void DestroyProcessor() | 1 flags | — | 0x00 |
| void CleanupHeader() | Static+1 flags | — | 0x00 |
| void InternalGetBuiltInControlHeader() | Static+1 flags | — | 0x00 |
| void InternalWaitForQueueFlush() | PrivateStatic | — | 0x00 |
| void InternalCreateControlContext() | PrivateStatic | — | 0x00 |
| void InternalDestroyControlContext() | PrivateStatic | — | 0x00 |
| void InternalBeginManualMixFromControlContext() | PrivateStatic | — | 0x00 |
| void InternalEndMixManualControlContext() | PrivateStatic | — | 0x00 |
| void InternalUpdateManualControlContext() | PrivateStatic | — | 0x00 |
| void InternalSetConfigurationManualControlContext() | PrivateStatic | — | 0x00 |
| void GetAvailableData() | Public | — | 0x00 |
| void SendData() | Public | — | 0x00 |
| void InternalEndMixManualControlContext_Injected() | PrivateStatic | — | 0x00 |
| void InternalSetConfigurationManualControlContext_Injected() | PrivateStatic | — | 0x00 |