| void InitializeLogging() | Private | — | 0x00 |
| void InternalCanLog() | 1 flags | — | 0x00 |
| void InternalLog() | 1 flags | — | 0x00 |
| void InternalLog() | 1 flags | — | 0x00 |
| void InternalLogWarning() | 1 flags | — | 0x00 |
| void InternalLogError() | 1 flags | — | 0x00 |
| void GetPooledInstantiated() | Public | — | 0x00 |
| void GetPooledInstantiated() | Public | — | 0x00 |
| void GetPooledInstantiated() | Public | — | 0x00 |
| void GetPooledInstantiated() | Public | — | 0x00 |
| void GetPooledInstantiated() | Public | — | 0x00 |
| void GetPooledInstantiated() | Public | — | 0x00 |
| void GetPooledInstantiated() | Public | — | 0x00 |
| void GetPooledInstantiated() | Public | — | 0x00 |
| void GetPooledInstantiated() | Public | — | 0x00 |
| void GetPooledInstantiated() | Public | — | 0x00 |
| void GetPooledInstantiated() | Public | — | 0x00 |
| void GetPooledInstantiated() | Public | — | 0x00 |
| void StorePooledInstantiated() | Public | — | 0x00 |
| void StorePooledOrDestroyInstantiated() | Public | — | 0x00 |
| void CacheObjects() | Public | — | 0x00 |
| void SetPrefabInformation() | Private | — | 0x00 |
| void get_RollbackManager() | Public+1 flags | — | 0x00 |
| void set_RollbackManager() | Private+1 flags | — | 0x00 |
| void get_IsClientOnly() | Public+1 flags | — | 0x00 |
| void get_IsServerOnly() | Public+1 flags | — | 0x00 |
| void get_IsHost() | Public+1 flags | — | 0x00 |
| void get_IsClient() | Public+1 flags | — | 0x00 |
| void get_IsServer() | Public+1 flags | — | 0x00 |
| void get_IsServerStarted() | Public+1 flags | — | 0x00 |
| void get_IsServerOnlyStarted() | Public+1 flags | — | 0x00 |
| void get_IsClientStarted() | Public+1 flags | — | 0x00 |
| void get_IsClientOnlyStarted() | Public+1 flags | — | 0x00 |
| void get_IsHostStarted() | Public+1 flags | — | 0x00 |
| void get_IsOffline() | Public+1 flags | — | 0x00 |
| void get_SpawnablePrefabs() | Public+1 flags | — | 0x00 |
| void set_SpawnablePrefabs() | Public+1 flags | — | 0x00 |
| void get_RuntimeSpawnablePrefabs() | Public+1 flags | — | 0x00 |
| void GetPrefabObjects() | Public | — | 0x00 |
| void RemoveSpawnableCollection() | Public | — | 0x00 |
| void GetPrefabIndex() | Public | — | 0x00 |
| void GetPrefab() | Public | — | 0x00 |
| void RegisterInvokeOnInstance() | Public | — | 0x00 |
| void UnregisterInvokeOnInstance() | Public | — | 0x00 |
| void HasInstance() | Public | — | 0x00 |
| void GetInstance() | Public | — | 0x00 |
| void TryGetInstance() | Public | — | 0x00 |
| void RegisterInstance() | Public | — | 0x00 |
| void TryRegisterInstance() | Public | — | 0x00 |
| void UnregisterInstance() | Public | — | 0x00 |
| void RemoveNullPendingDelegates() | Private | — | 0x00 |
| void GetInstanceName() | Private | — | 0x00 |
| void get_Initialized() | Public+1 flags | — | 0x00 |
| void set_Initialized() | Private+1 flags | — | 0x00 |
| void get_Instances() | PublicStatic+1 flags | — | 0x00 |
| void get_PredictionManager() | 2 flags | — | 0x00 |
| void set_PredictionManager() | Private+1 flags | — | 0x00 |
| void get_ServerManager() | Public+1 flags | — | 0x00 |
| void set_ServerManager() | Private+1 flags | — | 0x00 |
| void get_ClientManager() | Public+1 flags | — | 0x00 |
| void set_ClientManager() | Private+1 flags | — | 0x00 |
| void get_TransportManager() | Public+1 flags | — | 0x00 |
| void set_TransportManager() | Private+1 flags | — | 0x00 |
| void get_TimeManager() | Public+1 flags | — | 0x00 |
| void set_TimeManager() | Private+1 flags | — | 0x00 |
| void get_SceneManager() | Public+1 flags | — | 0x00 |
| void set_SceneManager() | Private+1 flags | — | 0x00 |
| void get_ObserverManager() | Public+1 flags | — | 0x00 |
| void set_ObserverManager() | Private+1 flags | — | 0x00 |
| void get_DebugManager() | Public+1 flags | — | 0x00 |
| void set_DebugManager() | Private+1 flags | — | 0x00 |
| void get_StatisticsManager() | Public+1 flags | — | 0x00 |
| void set_StatisticsManager() | Private+1 flags | — | 0x00 |
| void get_EmptyConnection() | PublicStatic+1 flags | — | 0x00 |
| void set_EmptyConnection() | PrivateStatic+1 flags | — | 0x00 |
| void get_ObjectPool() | Public+1 flags | — | 0x00 |
| void Awake() | Private | — | 0x00 |
| void Start() | Private | — | 0x00 |
| void OnDestroy() | Private | — | 0x00 |
| void InitializeComponents() | Private | — | 0x00 |
| void UpdateFramerate() | 1 flags | — | 0x00 |
| void TimeManager_OnLateUpdate() | Private | — | 0x00 |
| void CanInitialize() | Private | — | 0x00 |
| void ValidateSpawnablePrefabs() | Private | — | 0x00 |
| void SetDontDestroyOnLoad() | Private | — | 0x00 |
| void SetRunInBackground() | Private | — | 0x00 |
| void GetOrCreateComponent() | Private | — | 0x00 |
| void ClearClientsCollection() | 1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |