Zdexby TheHolyOneZ
17,715 classes
Class

PlayerSpawner

: MonoBehaviour : Behaviour : Component : Object : Object
FishNet.Component.Spawning.PlayerSpawner, FishNet.Runtime 0x0048 (72 B) align 8 inherited 0x0020 FishNet.Runtime
0x00x0048

Members 6

OffsetSizeNameTypeFlags
0x08OnSpawnedAction`1Private
0x08_playerPrefabNetworkObjectPrivate
0x00300x10padding / unreflected
0x01_addToDefaultSceneboolPrivate
0x08SpawnsTransform[]Public
0x08_networkManagerNetworkManagerPrivate
0x00410x03padding / unreflected
0x04_nextSpawnintPrivate
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 10

SignatureFlagsNativeParams
void add_OnSpawned()Public+1 flags—0x00
void remove_OnSpawned()Public+1 flags—0x00
void SetPlayerPrefab()Public—0x00
void Awake()Private—0x00
void OnDestroy()Private—0x00
void InitializeOnce()Private—0x00
void SceneManager_OnClientLoadedStartScenes()Private—0x00
void SetSpawn()Private—0x00
void SetSpawnUsingPrefab()Private—0x00
void .ctor()Public+1 flags—0x00