Zdexby TheHolyOneZ
17,715 classes
Class

NetworkConnection

: Object
FishNet.Connection.NetworkConnection, FishNet.Runtime 0x00C8 (200 B) align 8 inherited 0x0010 FishNet.Runtime
0x00x00C8

Members 36

OffsetSizeNameTypeFlags
0x08_toClientBundlesList`1Private
0x00180x78padding / unreflected
0x01_serverDirtiedboolPrivate
0x08HashGridEntryGridEntry1 flags
0x08_hashGridHashGridPrivate
0x00910x03padding / unreflected
0x04_nextHashGridUpdateTimefloatPrivate
0x08_hashGridPositionVector2IntPrivate
0x04_lastPingTickuintPrivate
0x04_requiredPingTicksuintPrivate
—0x01EXCESSIVE_PING_LIMITbytePrivateStatic+1 flags
0x08<ReplicateTick>k__BackingFieldEstimatedTickPrivate
0x08PredictionStateWritersList`11 flags
0x04<DisconnectingTick>k__BackingFielduintPrivate
0x08PredictedObjectIdsQueue`11 flags
0x01HasSentVersionbool1 flags
0x00AD0x03padding / unreflected
0x04ServerConnectionTickuint1 flags
0x08OnLoadedStartScenesAction`2Private
0x08OnObjectAddedAction`1Private
0x08OnObjectRemovedAction`1Private
0x08<NetworkManager>k__BackingFieldNetworkManagerPrivate
0x04<TransportIndex>k__BackingFieldintPrivate
0x01<IsAuthenticated>k__BackingFieldboolPrivate
0x00B90x03padding / unreflected
0x04ClientIdintPublic
0x08ObjectsHashSet`1Public
0x08<FirstObject>k__BackingFieldNetworkObjectPrivate
0x08<Scenes>k__BackingFieldHashSet`1Private
0x01<Disconnecting>k__BackingFieldboolPrivate
0x08CustomDataUObject*Public
0x08<PacketTick>k__BackingFieldEstimatedTickPrivate
0x08<LocalTick>k__BackingFieldEstimatedTickPrivate
0x01_loadedStartScenesAsServerboolPrivate
0x01_loadedStartScenesAsClientboolPrivate
—0x04UNSET_CLIENTID_VALUEintPublicStatic+1 flags
—0x04MAXIMUM_CLIENTID_VALUEintPublicStatic+1 flags
—0x04MAXIMUM_CLIENTID_WITHOUT_SIMULATED_VALUEintPublicStatic+1 flags
—0x04SIMULATED_CLIENTID_VALUEintPublicStatic+1 flags
—0x04CLIENTID_UNCOMPRESSED_RESERVE_LENGTHintPublicStatic+1 flags
0x00C30x05unreflected bytes to end of NetworkConnection

Functions 78

SignatureFlagsNativeParams
void InitializeBuffer()Private—0x00
void Broadcast()Public—0x00
void SendToClient()1 flags—0x00
void GetPacketBundle()1 flags—0x00
void ServerDirty()Private—0x00
void ResetServerDirty()1 flags—0x00
void Observers_FirstObjectChanged()Private—0x00
void Observers_Initialize()Private—0x00
void UpdateHashGridPositions()1 flags—0x00
void Observers_Reset()Private—0x00
void InitializePing()Private—0x00
void ResetPingPong()Private—0x00
void CanPingPong()1 flags—0x00
void get_ReplicateTick()Public+1 flags—0x00
void set_ReplicateTick()Private+1 flags—0x00
void Prediction_Initialize()1 flags—0x00
void WriteState()1 flags—0x00
void StorePredictionStateWriters()1 flags—0x00
void SetReplicateTick()1 flags—0x00
void Prediction_Reset()Private—0x00
void get_IsHost()Public+1 flags—0x00
void get_IsLocalClient()Public+1 flags—0x00
void GetAddress()Public—0x00
void Kick()Public—0x00
void Kick()Public—0x00
void CanKick()Private—0x00
void get_DisconnectingTick()2 flags—0x00
void set_DisconnectingTick()Private+1 flags—0x00
void add_OnLoadedStartScenes()Public+1 flags—0x00
void remove_OnLoadedStartScenes()Public+1 flags—0x00
void add_OnObjectAdded()Public+1 flags—0x00
void remove_OnObjectAdded()Public+1 flags—0x00
void add_OnObjectRemoved()Public+1 flags—0x00
void remove_OnObjectRemoved()Public+1 flags—0x00
void get_NetworkManager()Public+1 flags—0x00
void set_NetworkManager()Private+1 flags—0x00
void LoadedStartScenes()Public—0x00
void LoadedStartScenes()Public—0x00
void get_TransportIndex()Public+1 flags—0x00
void set_TransportIndex()Private+1 flags—0x00
void get_IsAuthenticated()Public+1 flags—0x00
void set_IsAuthenticated()Private+1 flags—0x00
void get_Authenticated()Public+1 flags—0x00
void set_Authenticated()Public+1 flags—0x00
void get_IsActive()Public+1 flags—0x00
void get_IsValid()Public+1 flags—0x00
void get_FirstObject()Public+1 flags—0x00
void set_FirstObject()Private+1 flags—0x00
void SetFirstObject()Public—0x00
void get_Scenes()Public+1 flags—0x00
void set_Scenes()Private+1 flags—0x00
void get_Disconnecting()Public+1 flags—0x00
void set_Disconnecting()Private+1 flags—0x00
void get_PacketTick()Public+1 flags—0x00
void set_PacketTick()Private+1 flags—0x00
void get_LocalTick()Public+1 flags—0x00
void set_LocalTick()Private+1 flags—0x00
void Equals()Public+1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void GetHashCode()Public+1 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void ToString()Public+1 flags—0x00
void Initialize()Private—0x00
void SetDisconnecting()1 flags—0x00
void Disconnect()Public—0x00
void SetLoadedStartScenes()1 flags—0x00
void ConnectionAuthenticated()1 flags—0x00
void AddObject()1 flags—0x00
void RemoveObject()1 flags—0x00
void ClearObjects()Private—0x00
void SetFirstObject()Private—0x00
void AddToScene()1 flags—0x00
void RemoveFromScene()1 flags—0x00
void ResetState()PublicFinal+2 flags—0x00
void InitializeState()PublicFinal+2 flags—0x00

Used by 14

types with a member, parameter or interface of this type