| void InitializeBuffer() | Private | — | 0x00 |
| void Broadcast() | Public | — | 0x00 |
| void SendToClient() | 1 flags | — | 0x00 |
| void GetPacketBundle() | 1 flags | — | 0x00 |
| void ServerDirty() | Private | — | 0x00 |
| void ResetServerDirty() | 1 flags | — | 0x00 |
| void Observers_FirstObjectChanged() | Private | — | 0x00 |
| void Observers_Initialize() | Private | — | 0x00 |
| void UpdateHashGridPositions() | 1 flags | — | 0x00 |
| void Observers_Reset() | Private | — | 0x00 |
| void InitializePing() | Private | — | 0x00 |
| void ResetPingPong() | Private | — | 0x00 |
| void CanPingPong() | 1 flags | — | 0x00 |
| void get_ReplicateTick() | Public+1 flags | — | 0x00 |
| void set_ReplicateTick() | Private+1 flags | — | 0x00 |
| void Prediction_Initialize() | 1 flags | — | 0x00 |
| void WriteState() | 1 flags | — | 0x00 |
| void StorePredictionStateWriters() | 1 flags | — | 0x00 |
| void SetReplicateTick() | 1 flags | — | 0x00 |
| void Prediction_Reset() | Private | — | 0x00 |
| void get_IsHost() | Public+1 flags | — | 0x00 |
| void get_IsLocalClient() | Public+1 flags | — | 0x00 |
| void GetAddress() | Public | — | 0x00 |
| void Kick() | Public | — | 0x00 |
| void Kick() | Public | — | 0x00 |
| void CanKick() | Private | — | 0x00 |
| void get_DisconnectingTick() | 2 flags | — | 0x00 |
| void set_DisconnectingTick() | Private+1 flags | — | 0x00 |
| void add_OnLoadedStartScenes() | Public+1 flags | — | 0x00 |
| void remove_OnLoadedStartScenes() | Public+1 flags | — | 0x00 |
| void add_OnObjectAdded() | Public+1 flags | — | 0x00 |
| void remove_OnObjectAdded() | Public+1 flags | — | 0x00 |
| void add_OnObjectRemoved() | Public+1 flags | — | 0x00 |
| void remove_OnObjectRemoved() | Public+1 flags | — | 0x00 |
| void get_NetworkManager() | Public+1 flags | — | 0x00 |
| void set_NetworkManager() | Private+1 flags | — | 0x00 |
| void LoadedStartScenes() | Public | — | 0x00 |
| void LoadedStartScenes() | Public | — | 0x00 |
| void get_TransportIndex() | Public+1 flags | — | 0x00 |
| void set_TransportIndex() | Private+1 flags | — | 0x00 |
| void get_IsAuthenticated() | Public+1 flags | — | 0x00 |
| void set_IsAuthenticated() | Private+1 flags | — | 0x00 |
| void get_Authenticated() | Public+1 flags | — | 0x00 |
| void set_Authenticated() | Public+1 flags | — | 0x00 |
| void get_IsActive() | Public+1 flags | — | 0x00 |
| void get_IsValid() | Public+1 flags | — | 0x00 |
| void get_FirstObject() | Public+1 flags | — | 0x00 |
| void set_FirstObject() | Private+1 flags | — | 0x00 |
| void SetFirstObject() | Public | — | 0x00 |
| void get_Scenes() | Public+1 flags | — | 0x00 |
| void set_Scenes() | Private+1 flags | — | 0x00 |
| void get_Disconnecting() | Public+1 flags | — | 0x00 |
| void set_Disconnecting() | Private+1 flags | — | 0x00 |
| void get_PacketTick() | Public+1 flags | — | 0x00 |
| void set_PacketTick() | Private+1 flags | — | 0x00 |
| void get_LocalTick() | Public+1 flags | — | 0x00 |
| void set_LocalTick() | Private+1 flags | — | 0x00 |
| void Equals() | Public+1 flags | — | 0x00 |
| void Equals() | PublicFinal+2 flags | — | 0x00 |
| void GetHashCode() | Public+1 flags | — | 0x00 |
| void op_Equality() | PublicStatic+1 flags | — | 0x00 |
| void op_Inequality() | PublicStatic+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void ToString() | Public+1 flags | — | 0x00 |
| void Initialize() | Private | — | 0x00 |
| void SetDisconnecting() | 1 flags | — | 0x00 |
| void Disconnect() | Public | — | 0x00 |
| void SetLoadedStartScenes() | 1 flags | — | 0x00 |
| void ConnectionAuthenticated() | 1 flags | — | 0x00 |
| void AddObject() | 1 flags | — | 0x00 |
| void RemoveObject() | 1 flags | — | 0x00 |
| void ClearObjects() | Private | — | 0x00 |
| void SetFirstObject() | Private | — | 0x00 |
| void AddToScene() | 1 flags | — | 0x00 |
| void RemoveFromScene() | 1 flags | — | 0x00 |
| void ResetState() | PublicFinal+2 flags | — | 0x00 |
| void InitializeState() | PublicFinal+2 flags | — | 0x00 |