Zdexby TheHolyOneZ
17,715 classes
Class

LightState

: Object
UnityEngine.PathTracing.Core.World.LightState, Unity.PathTracing.Runtime 0x0070 (112 B) align 8 inherited 0x0010 Unity.PathTracing.Runtime
0x00x0070

Members 14

OffsetSizeNameTypeFlags
0x00100x58padding / unreflected
0x04lightPickingMethodLightPickingMethodPublic
0x08LightListList`1Public+1 flags
0x08LightListBufferComputeBufferPublic
—0x04LightFalloffLUTLengthuintPublicStatic+1 flags
0x08LightFalloffDescsList`1Public
0x08LightFallofffloat[]Public
0x08LightFalloffLUTRangesfloat[]Public
0x08LightFalloffBufferComputeBufferPublic
0x08LightFalloffLUTRangeBufferComputeBufferPublic
0x08LightHandleToLightListEntryDictionary`2Public
0x08LightHandleToLightListIndexDictionary`2Public
0x08MeshLightsDictionary`2Public
0x08LightHandleSetHandleSet`1Public
0x01HasEnvironmentLightboolPublic
0x006D0x03unreflected bytes to end of LightState

Functions 8

SignatureFlagsNativeParams
void get_EnvLightCount()Public+1 flags—0x00
void get_MeshLightCount()Public+1 flags—0x00
void get_LightCount()Public+1 flags—0x00
void CreateEnvironmentLight()PrivateStatic—0x00
void Build()Public—0x00
void BuildLightFalloffLUTs()PrivateStatic—0x00
void SetLightDataOnCommandBuffer()PrivateStatic—0x00
void .ctor()Public+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type