Class <>c__DisplayClass2_0 : Object Path C++ Link UnityEngine.PathTracing.Lightmapping.SerializationHelpers.<>c__DisplayClass2_0, Unity.PathTracing.Runtime 0x0018 (24 B) align 8 inherited 0x0010 Unity.PathTracing.Runtime 0x00x0018 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00100x08readableTexTexture2DPublic Functions 2 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00void <WriteRenderTexture>b__0()1 flags—0x00 // UnityEngine.PathTracing.Lightmapping.SerializationHelpers.<>c__DisplayClass2_0, Unity.PathTracing.Runtime // size 0x0018 (24), inherited 0x0010, align 8 class <>c__DisplayClass2_0 : public Object { public: Texture2D readableTex; // 0x0010(0x08) Public void .ctor(); [Public SpecialName] void <WriteRenderTexture>b__0(); [Assembly] };