Class <>c__16`1 : Object Path C++ Link UnityEngine.PathTracing.Core.UnityComputeDeviceContext.<>c__16`1, Unity.PathTracing.Runtime 0x0010 (16 B) align 1 inherited 0x0010 Unity.PathTracing.Runtime 0x00x0010 Members 2 Show inherited members OffsetSizeNameTypeFlags—0x08<>9<>c__16`1PublicStatic+1 flags—0x08<>9__16_0Action`1PublicStatic Functions 3 SignatureFlagsNativeParamsvoid .cctor()PrivateStatic+1 flags—0x00void .ctor()Public+1 flags—0x00void <ReadBuffer>b__16_0()1 flags—0x00 // UnityEngine.PathTracing.Core.UnityComputeDeviceContext.<>c__16`1, Unity.PathTracing.Runtime // size 0x0010 (16), inherited 0x0010, align 1 class <>c__16`1 : public Object { public: <>c__16`1 __9; // ????(0x08) Public Static InitOnly Action`1 __9__16_0; // ????(0x08) Public Static void .cctor(); [Private Static SpecialName] void .ctor(); [Public SpecialName] void <ReadBuffer>b__16_0(); [Assembly] };