Zdexby TheHolyOneZ
5,999 structs
Struct

Vector3d

UnityMeshSimplifier.Vector3d, Whinarn.UnityMeshSimplifier.Runtime Whinarn.UnityMeshSimplifier.Runtime

Members 5

OffsetSizeNameTypeFlags
——zero<in the binary>
——Epsilon<a const>
——x<in the binary>
——y<in the binary>
——z<in the binary>

Functions 34

SignatureFlagsNativeParams
void get_Magnitude()—0x00
void get_MagnitudeSqr()—0x00
void get_Normalized()—0x00
void get_Item()—0x00
void set_Item()—0x00
void .ctor()—0x00
void .ctor()—0x00
void .ctor()—0x00
void op_Addition()—0x00
void op_Subtraction()—0x00
void op_Multiply()—0x00
void op_Multiply()—0x00
void op_Division()—0x00
void op_UnaryNegation()—0x00
void op_Equality()—0x00
void op_Inequality()—0x00
void op_Implicit()—0x00
void op_Explicit()—0x00
void Set()—0x00
void Scale()—0x00
void Normalize()—0x00
void Clamp()—0x00
void GetHashCode()—0x00
void Equals()—0x00
void Equals()—0x00
void ToString()—0x00
void ToString()—0x00
void Dot()—0x00
void Cross()—0x00
void Angle()—0x00
void Lerp()—0x00
void Scale()—0x00
void Normalize()—0x00
void .cctor()—0x00