Struct GraphicsDeviceDebugSettings : ValueType : Object Path C++ Link UnityEngineInternal.GraphicsDeviceDebugSettings, UnityEngine.CoreModule 0x0008 (8 B) align 4 UnityEngine.CoreModule 0x00x0008 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04sleepAtStartOfGraphicsJobsfloatPublic0x00040x04sleepBeforeTextureUploadfloatPublic // UnityEngineInternal.GraphicsDeviceDebugSettings, UnityEngine.CoreModule // size 0x0008 (8), align 4 struct GraphicsDeviceDebugSettings : public ValueType { public: float sleepAtStartOfGraphicsJobs; // 0x0000(0x04) Public float sleepBeforeTextureUpload; // 0x0004(0x04) Public };