Struct ArmModelBlendData Path C++ Link UnityEngine.XR.LegacyInputHelpers.TransitionArmModel.ArmModelBlendData, UnityEngine.XR.LegacyInputHelpers UnityEngine.XR.LegacyInputHelpers Members 2 OffsetSizeNameTypeFlags——armModel<in the binary>——currentBlendAmount<in the binary> // UnityEngine.XR.LegacyInputHelpers.TransitionArmModel.ArmModelBlendData, UnityEngine.XR.LegacyInputHelpers struct ArmModelBlendData { public: <in the binary> armModel; // ????(0x00) <in the binary> currentBlendAmount; // ????(0x00) };