Zdexby TheHolyOneZ
5,999 structs
Struct

Hand

: ValueType : Object
UnityEngine.XR.Hand, UnityEngine.XRModule 0x0010 (16 B) align 8 UnityEngine.XRModule
implements IEquatable`1
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08m_DeviceIdulongPrivate
0x04m_FeatureIndexuintPrivate
0x000C0x04unreflected bytes to end of Hand

Functions 13

SignatureFlagsNativeParams
void get_deviceId()2 flags—0x00
void get_featureIndex()2 flags—0x00
void TryGetRootBone()Public—0x00
void Hand_TryGetRootBone()PrivateStatic—0x00
void TryGetFingerBones()Public—0x00
void Hand_TryGetFingerBonesAsList()PrivateStatic—0x00
void Equals()Public+1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void GetHashCode()Public+1 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00
void Hand_TryGetRootBone_Injected()PrivateStatic—0x00
void Hand_TryGetFingerBonesAsList_Injected()PrivateStatic—0x00