Zdexby TheHolyOneZ
5,999 structs
Struct

RectangleParams

: ValueType : Object
UnityEngine.UIElements.UIR.MeshGenerator.RectangleParams, UnityEngine.UIElementsModule 0x0138 (312 B) align 8 UnityEngine.UIElementsModule
0x00x0138

Members 32

OffsetSizeNameTypeFlags
0x10rectRectPublic
0x10uvRectPublic
0x10colorColorPublic
0x10subRectRectPublic
0x10backgroundRepeatRectRectPublic
0x08backgroundRepeatInstanceListNativePagedList`1Public
0x04backgroundRepeatInstanceListStartIndexintPublic
0x04backgroundRepeatInstanceListEndIndexintPublic
0x0CbackgroundPositionXBackgroundPositionPublic
0x0CbackgroundPositionYBackgroundPositionPublic
0x08backgroundRepeatBackgroundRepeatPublic
0x14backgroundSizeBackgroundSizePublic
0x00940x04padding / unreflected
0x08textureTexturePublic
0x08spriteSpritePublic
0x08vectorImageVectorImagePublic
0x04scaleModeScaleModePublic
0x10playmodeTintColorColorPublic
0x08topLeftRadiusVector2Public
0x08topRightRadiusVector2Public
0x08bottomRightRadiusVector2Public
0x08bottomLeftRadiusVector2Public
0x08contentSizeVector2Public
0x08textureSizeVector2Public
0x04leftSliceintPublic
0x04topSliceintPublic
0x04rightSliceintPublic
0x04bottomSliceintPublic
0x04sliceScalefloatPublic
0x10spriteGeomRectRect1 flags
0x10rectInsetVector4Public
0x08colorPageColorPage1 flags
0x04meshFlagsMeshFlags1 flags
0x01340x04unreflected bytes to end of RectangleParams

Functions 13

SignatureFlagsNativeParams
void MakeSolid()PublicStatic—0x00
void AdjustUVsForScaleMode()PrivateStatic—0x00
void AdjustSpriteUVsForScaleMode()PrivateStatic—0x00
void RectIntersection()Static+1 flags—0x00
void ComputeGeomRect()PrivateStatic—0x00
void ComputeUVRect()PrivateStatic—0x00
void ApplyPackingRotation()PrivateStatic—0x00
void MakeTextured()PublicStatic—0x00
void MakeSprite()PublicStatic—0x00
void MakeVectorTextured()PublicStatic—0x00
void HasRadius()1 flags—0x00
void HasSlices()1 flags—0x00
void ToNativeParams()1 flags—0x00