Struct DrawBufferRange : ValueType : Object Path C++ Link UnityEngine.UIElements.UIR.DrawBufferRange, UnityEngine.UIElementsModule 0x0010 (16 B) align 4 UnityEngine.UIElementsModule 0x00x0010 Members 4 Show inherited members OffsetSizeNameTypeFlags0x00000x04firstIndexintPublic0x00040x04indexCountintPublic0x00080x04minIndexValintPublic0x000C0x04vertsReferencedintPublic // UnityEngine.UIElements.UIR.DrawBufferRange, UnityEngine.UIElementsModule // size 0x0010 (16), align 4 struct DrawBufferRange : public ValueType { public: int firstIndex; // 0x0000(0x04) Public int indexCount; // 0x0004(0x04) Public int minIndexVal; // 0x0008(0x04) Public int vertsReferenced; // 0x000C(0x04) Public };