Zdexby TheHolyOneZ
5,999 structs
Struct

BitmapAllocator32

: ValueType : Object
UnityEngine.UIElements.UIR.BitmapAllocator32, UnityEngine.UIElementsModule 0x0020 (32 B) align 8 UnityEngine.UIElementsModule
0x00x0020

Members 6

OffsetSizeNameTypeFlags
—0x04kPageWidthintPublicStatic+1 flags
0x04m_PageHeightintPrivate
0x00040x04padding / unreflected
0x08m_PagesList`1Private
0x08m_AllocMapList`1Private
0x04m_EntryWidthintPrivate
0x04m_EntryHeightintPrivate

Functions 8

SignatureFlagsNativeParams
void Construct()Public—0x00
void ForceFirstAlloc()Public—0x00
void Allocate()Public—0x00
void Free()Public—0x00
void get_entryWidth()Public+1 flags—0x00
void get_entryHeight()Public+1 flags—0x00
void GetAllocPageAtlasLocation()1 flags—0x00
void CountTrailingZeroes()PrivateStatic—0x00

Used by 1

types with a member, parameter or interface of this type