Zdexby TheHolyOneZ
5,999 structs
Struct

LayoutList`1

: ValueType : Object
UnityEngine.UIElements.Layout.LayoutList`1, UnityEngine.UIElementsModule 0x0010 (16 B) align 8 UnityEngine.UIElementsModule
implements IDisposable
0x00x0010

Members 2

OffsetSizeNameTypeFlags
—0x04m_AllocatorAllocatorPrivate+1 flags
——m_Datauint8Private

Functions 15

SignatureFlagsNativeParams
void get_Count()Public+1 flags—0x00
void get_IsCreated()Public+1 flags—0x00
void get_Item()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Insert()Public—0x00
void IndexOf()Public—0x00
void RemoveAt()Public—0x00
void Clear()Public—0x00
void IncreaseCapacity()Private—0x00
void EnsureCapacity()Private—0x00
void ResizeCapacity()Private—0x00
void ResizeArray()PrivateStatic—0x00
void GetEnumerator()Public—0x00

Used by 2

types with a member, parameter or interface of this type