Struct BindingRequest : ValueType : Object Path C++ Link UnityEngine.UIElements.DataBindingManager.BindingRequest, UnityEngine.UIElementsModule 0x00A8 (168 B) align 8 UnityEngine.UIElementsModule 0x00x00A8 Members 3 Show inherited members OffsetSizeNameTypeFlags0x00000x98bindingIdBindingIdPublic+1 flags0x00980x08bindingBindingPublic+1 flags0x00A00x01shouldProcessboolPublic+1 flags0x00A10x07unreflected bytes to end of BindingRequest Functions 2 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00void CancelRequest()Public—0x00 Used by 1types with a member, parameter or interface of this type <GetBindingRequests>d__56 // UnityEngine.UIElements.DataBindingManager.BindingRequest, UnityEngine.UIElementsModule // size 0x00A8 (168), align 8 struct BindingRequest : public ValueType { public: BindingId bindingId; // 0x0000(0x98) Public InitOnly Binding binding; // 0x0098(0x08) Public InitOnly bool shouldProcess; // 0x00A0(0x01) Public InitOnly uint8 pad_0[0x07]; // 0x00A1(0x07) void .ctor(); [Public SpecialName] void CancelRequest(); [Public] };