Zdexby TheHolyOneZ
5,999 structs
Struct

Cursor

: ValueType : Object
UnityEngine.UIElements.Cursor, UnityEngine.UIElementsModule 0x0018 (24 B) align 8 UnityEngine.UIElementsModule
implements IEquatable`1
0x00x0018

Members 3

OffsetSizeNameTypeFlags
0x08<texture>k__BackingFieldTexture2DPrivate
0x08<hotspot>k__BackingFieldVector2Private
0x04<defaultCursorId>k__BackingFieldintPrivate
0x00140x04unreflected bytes to end of Cursor

Functions 13

SignatureFlagsNativeParams
void get_texture()Public+1 flags—0x00
void set_texture()Public+1 flags—0x00
void get_hotspot()Public+1 flags—0x00
void set_hotspot()Public+1 flags—0x00
void get_defaultCursorId()2 flags—0x00
void set_defaultCursorId()2 flags—0x00
void Equals()Public+1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void GetHashCode()Public+1 flags—0x00
void get_allowedAssetTypes()Static+2 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00
void ToString()Public+1 flags—0x00

Used by 2

types with a member, parameter or interface of this type