Zdexby TheHolyOneZ
5,999 structs
Struct

SpriteState

UnityEngine.UI.SpriteState, UnityEngine.UI UnityEngine.UI

Members 4

OffsetSizeNameTypeFlags
——m_HighlightedSprite<in the binary>
——m_PressedSprite<in the binary>
——m_SelectedSprite<in the binary>
——m_DisabledSprite<in the binary>

Functions 9

SignatureFlagsNativeParams
void get_highlightedSprite()—0x00
void set_highlightedSprite()—0x00
void get_pressedSprite()—0x00
void set_pressedSprite()—0x00
void get_selectedSprite()—0x00
void set_selectedSprite()—0x00
void get_disabledSprite()—0x00
void set_disabledSprite()—0x00
void Equals()—0x00