Zdexby TheHolyOneZ
5,999 structs
Struct

ColorBlock

UnityEngine.UI.ColorBlock, UnityEngine.UI UnityEngine.UI

Members 8

OffsetSizeNameTypeFlags
——m_NormalColor<in the binary>
——m_HighlightedColor<in the binary>
——m_PressedColor<in the binary>
——m_SelectedColor<in the binary>
——m_DisabledColor<in the binary>
——m_ColorMultiplier<in the binary>
——m_FadeDuration<in the binary>
——defaultColorBlock<in the binary>

Functions 20

SignatureFlagsNativeParams
void get_normalColor()—0x00
void set_normalColor()—0x00
void get_highlightedColor()—0x00
void set_highlightedColor()—0x00
void get_pressedColor()—0x00
void set_pressedColor()—0x00
void get_selectedColor()—0x00
void set_selectedColor()—0x00
void get_disabledColor()—0x00
void set_disabledColor()—0x00
void get_colorMultiplier()—0x00
void set_colorMultiplier()—0x00
void get_fadeDuration()—0x00
void set_fadeDuration()—0x00
void .cctor()—0x00
void Equals()—0x00
void Equals()—0x00
void op_Equality()—0x00
void op_Inequality()—0x00
void GetHashCode()—0x00