Zdexby TheHolyOneZ
5,999 structs
Struct

SplineSlice`1

UnityEngine.Splines.SplineSlice`1, Unity.Splines Unity.Splines
implements ISpline, IIEnumerable, netstandard

Members 3

OffsetSizeNameTypeFlags
——Spline<in the binary>
——Range<in the binary>
——Transform<in the binary>

Functions 13

SignatureFlagsNativeParams
void get_Count()—0x00
void get_Closed()—0x00
void FlipTangents()—0x00
void get_Item()—0x00
void GetEnumerator()—0x00
void System.Collections.IEnumerable.GetEnumerator()—0x00
void .ctor()—0x00
void .ctor()—0x00
void GetLength()—0x00
void GetCurve()—0x00
void GetCurveLength()—0x00
void GetCurveUpVector()—0x00
void GetCurveInterpolation()—0x00