Zdexby TheHolyOneZ
5,999 structs
Struct

ExtrudeSettings`1

UnityEngine.Splines.ExtrudeSettings`1, Unity.Splines Unity.Splines

Members 10

OffsetSizeNameTypeFlags
——k_SegmentsMin<a const>
——k_SegmentsMax<a const>
——k_RadiusMin<a const>
——k_RadiusMax<a const>
——m_Shape<in the binary>
——m_CapEnds<in the binary>
——m_FlipNormals<in the binary>
——m_SegmentCount<in the binary>
——m_Radius<in the binary>
——m_Range<in the binary>

Functions 18

SignatureFlagsNativeParams
void get_SegmentCount()—0x00
void set_SegmentCount()—0x00
void get_CapEnds()—0x00
void set_CapEnds()—0x00
void get_FlipNormals()—0x00
void set_FlipNormals()—0x00
void get_Range()—0x00
void set_Range()—0x00
void get_Radius()—0x00
void set_Radius()—0x00
void get_Shape()—0x00
void set_Shape()—0x00
void DoCapEnds()—0x00
void DoCloseSpline()—0x00
void get_sides()—0x00
void get_wrapped()—0x00
void .ctor()—0x00
void .ctor()—0x00