Struct PoseData Path C++ Link UnityEngine.SpatialTracking.TrackedPoseDriverDataDescription.PoseData, UnityEngine.SpatialTracking UnityEngine.SpatialTracking Members 2 OffsetSizeNameTypeFlags——PoseNames<in the binary>——Poses<in the binary> // UnityEngine.SpatialTracking.TrackedPoseDriverDataDescription.PoseData, UnityEngine.SpatialTracking struct PoseData { public: <in the binary> PoseNames; // ????(0x00) <in the binary> Poses; // ????(0x00) };