Struct Data : ValueType : Object Path C++ Link UnityEngine.ResourceManagement.Util.ObjectInitializationData.Serializer.Data, Unity.ResourceManager 0x000C (12 B) align 4 Unity.ResourceManager 0x00x000C Members 3 Show inherited members OffsetSizeNameTypeFlags0x00000x04iduintPublic0x00040x04typeuintPublic0x00080x04datauintPublic // UnityEngine.ResourceManagement.Util.ObjectInitializationData.Serializer.Data, Unity.ResourceManager // size 0x000C (12), align 4 struct Data : public ValueType { public: uint id; // 0x0000(0x04) Public uint type; // 0x0004(0x04) Public uint data; // 0x0008(0x04) Public };