Zdexby TheHolyOneZ
5,999 structs
Struct

SubMeshDescriptor

: ValueType : Object
UnityEngine.Rendering.SubMeshDescriptor, UnityEngine.CoreModule 0x0030 (48 B) align 4 UnityEngine.CoreModule
0x00x0030

Members 7

OffsetSizeNameTypeFlags
0x18<bounds>k__BackingFieldBoundsPrivate
0x04<topology>k__BackingFieldMeshTopologyPrivate
0x04<indexStart>k__BackingFieldintPrivate
0x04<indexCount>k__BackingFieldintPrivate
0x04<baseVertex>k__BackingFieldintPrivate
0x04<firstVertex>k__BackingFieldintPrivate
0x04<vertexCount>k__BackingFieldintPrivate

Functions 16

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void get_bounds()Public+1 flags—0x00
void set_bounds()Public+1 flags—0x00
void get_topology()Public+1 flags—0x00
void set_topology()Public+1 flags—0x00
void get_indexStart()Public+1 flags—0x00
void set_indexStart()Public+1 flags—0x00
void get_indexCount()Public+1 flags—0x00
void set_indexCount()Public+1 flags—0x00
void get_baseVertex()Public+1 flags—0x00
void set_baseVertex()Public+1 flags—0x00
void get_firstVertex()Public+1 flags—0x00
void set_firstVertex()Public+1 flags—0x00
void get_vertexCount()Public+1 flags—0x00
void set_vertexCount()Public+1 flags—0x00
void ToString()Public+1 flags—0x00