Zdexby TheHolyOneZ
5,999 structs
Struct

ShadowDrawingSettings

: ValueType : Object
UnityEngine.Rendering.ShadowDrawingSettings, UnityEngine.CoreModule 0x0128 (296 B) align 8 UnityEngine.CoreModule
implements IEquatable`1
0x00x0128

Members 8

OffsetSizeNameTypeFlags
0x10m_CullingResultsCullingResultsPrivate
0x04m_LightIndexintPrivate
0x04m_SplitIndexintPrivate
0x04m_UseRenderingLayerMaskTestintPrivate
0x04m_BatchLayerMaskuintPrivate
0xFCm_SplitDataShadowSplitDataPrivate
0x04m_ObjectsFilterShadowObjectsFilterPrivate
0x04m_ProjectionTypeBatchCullingProjectionTypePrivate
0x01240x04unreflected bytes to end of ShadowDrawingSettings

Functions 23

SignatureFlagsNativeParams
void get_cullingResults()Public+1 flags—0x00
void set_cullingResults()Public+1 flags—0x00
void get_lightIndex()Public+1 flags—0x00
void set_lightIndex()Public+1 flags—0x00
void get_splitIndex()Public+1 flags—0x00
void set_splitIndex()Public+1 flags—0x00
void get_useRenderingLayerMaskTest()Public+1 flags—0x00
void set_useRenderingLayerMaskTest()Public+1 flags—0x00
void get_batchLayerMask()Public+1 flags—0x00
void set_batchLayerMask()Public+1 flags—0x00
void get_splitData()Public+1 flags—0x00
void set_splitData()Public+1 flags—0x00
void get_objectsFilter()Public+1 flags—0x00
void set_objectsFilter()Public+1 flags—0x00
void get_projectionType()Public+1 flags—0x00
void set_projectionType()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void Equals()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00