Zdexby TheHolyOneZ
5,999 structs
Struct

Settings

: ValueType : Object
UnityEngine.Rendering.RayTracingAccelerationStructure.Settings, UnityEngine.CoreModule 0x0018 (24 B) align 4 UnityEngine.CoreModule
0x00x0018

Members 6

OffsetSizeNameTypeFlags
0x04managementModeManagementModePublic
0x04rayTracingModeMaskRayTracingModeMaskPublic
0x04layerMaskintPublic
0x04<buildFlagsStaticGeometries>k__BackingFieldRayTracingAccelerationStructureBuildFlagsPrivate
0x04<buildFlagsDynamicGeometries>k__BackingFieldRayTracingAccelerationStructureBuildFlagsPrivate
0x01<enableCompaction>k__BackingFieldboolPrivate
0x00150x03unreflected bytes to end of Settings

Functions 9

SignatureFlagsNativeParams
void get_buildFlagsStaticGeometries()Public+1 flags—0x00
void set_buildFlagsStaticGeometries()Public+1 flags—0x00
void get_buildFlagsDynamicGeometries()Public+1 flags—0x00
void set_buildFlagsDynamicGeometries()Public+1 flags—0x00
void get_enableCompaction()Public+1 flags—0x00
void set_enableCompaction()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00