Struct GPUFence : ValueType : Object Path C++ Link UnityEngine.Rendering.GPUFence, UnityEngine.CoreModule 0x0001 (1 B) align 1 UnityEngine.CoreModule 0x00x0001 Members 0 Show inherited members OffsetSizeNameTypeFlagsNo reflected members. Functions 1 SignatureFlagsNativeParamsvoid get_passed()Public+1 flags—0x00 // UnityEngine.Rendering.GPUFence, UnityEngine.CoreModule // size 0x0001 (1), align 1 struct GPUFence : public ValueType { public: void get_passed(); [Public SpecialName] };