0x00x0118
Members 35
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | rendererGroupID | uint8 | Public | |
| 0x0000 | 0x08 | padding / unreflected | ||
| — | localBounds | uint8 | Public | |
| 0x0008 | 0x08 | padding / unreflected | ||
| — | lightmapScaleOffset | uint8 | Public | |
| 0x0010 | 0x08 | padding / unreflected | ||
| — | gameObjectLayer | uint8 | Public | |
| 0x0018 | 0x08 | padding / unreflected | ||
| — | renderingLayerMask | uint8 | Public | |
| 0x0020 | 0x08 | padding / unreflected | ||
| — | lodGroupID | uint8 | Public | |
| 0x0028 | 0x08 | padding / unreflected | ||
| — | motionVecGenMode | uint8 | Public | |
| 0x0030 | 0x08 | padding / unreflected | ||
| — | packedRendererData | uint8 | Public | |
| 0x0038 | 0x08 | padding / unreflected | ||
| — | rendererPriority | uint8 | Public | |
| 0x0040 | 0x08 | padding / unreflected | ||
| — | meshIndex | uint8 | Public | |
| 0x0048 | 0x08 | padding / unreflected | ||
| — | subMeshStartIndex | uint8 | Public | |
| 0x0050 | 0x08 | padding / unreflected | ||
| — | materialsOffset | uint8 | Public | |
| 0x0058 | 0x08 | padding / unreflected | ||
| — | materialsCount | uint8 | Public | |
| 0x0060 | 0x08 | padding / unreflected | ||
| — | instancesOffset | uint8 | Public | |
| 0x0068 | 0x08 | padding / unreflected | ||
| — | instancesCount | uint8 | Public | |
| 0x0070 | 0x08 | padding / unreflected | ||
| — | editorData | uint8 | Public | |
| 0x0078 | 0x08 | padding / unreflected | ||
| 0x04 | rendererGroupCount | int | Public | |
| 0x0084 | 0x04 | padding / unreflected | ||
| — | invalidRendererGroupID | uint8 | Public | |
| 0x0088 | 0x08 | padding / unreflected | ||
| 0x04 | invalidRendererGroupIDCount | int | Public | |
| 0x0094 | 0x04 | padding / unreflected | ||
| — | localToWorldMatrix | uint8 | Public | |
| 0x0098 | 0x08 | padding / unreflected | ||
| — | prevLocalToWorldMatrix | uint8 | Public | |
| 0x00A0 | 0x08 | padding / unreflected | ||
| — | rendererGroupIndex | uint8 | Public | |
| 0x00A8 | 0x08 | padding / unreflected | ||
| 0x04 | instanceCount | int | Public | |
| 0x00B4 | 0x04 | padding / unreflected | ||
| — | meshID | uint8 | Public | |
| 0x00B8 | 0x08 | padding / unreflected | ||
| — | subMeshCount | uint8 | Public | |
| 0x00C0 | 0x08 | padding / unreflected | ||
| — | subMeshDescOffset | uint8 | Public | |
| 0x00C8 | 0x08 | padding / unreflected | ||
| 0x04 | meshCount | int | Public | |
| 0x00D4 | 0x04 | padding / unreflected | ||
| — | subMeshDesc | uint8 | Public | |
| 0x00D8 | 0x08 | padding / unreflected | ||
| 0x04 | subMeshDescCount | int | Public | |
| 0x00E4 | 0x04 | padding / unreflected | ||
| — | materialIndex | uint8 | Public | |
| 0x00E8 | 0x08 | padding / unreflected | ||
| 0x04 | materialIndexCount | int | Public | |
| 0x00F4 | 0x04 | padding / unreflected | ||
| — | materialID | uint8 | Public | |
| 0x00F8 | 0x08 | padding / unreflected | ||
| — | packedMaterialData | uint8 | Public | |
| 0x0100 | 0x08 | padding / unreflected | ||
| — | materialFilterFlags | uint8 | Public | |
| 0x0108 | 0x08 | padding / unreflected | ||
| 0x04 | materialCount | int | Public | |
| 0x0114 | 0x04 | unreflected bytes to end of GPUDrivenRendererGroupDataNative | ||