Zdexby TheHolyOneZ
5,999 structs
Struct

RaycastCommand

: ValueType : Object
UnityEngine.RaycastCommand, UnityEngine.PhysicsModule 0x0034 (52 B) align 4 UnityEngine.PhysicsModule
0x00x0034

Members 5

OffsetSizeNameTypeFlags
0x0C<from>k__BackingFieldVector3Private
0x0C<direction>k__BackingFieldVector3Private
0x08<physicsScene>k__BackingFieldPhysicsScenePrivate
0x04<distance>k__BackingFieldfloatPrivate
0x10queryParametersQueryParametersPublic

Functions 20

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void get_from()Public+1 flags—0x00
void set_from()Public+1 flags—0x00
void get_direction()Public+1 flags—0x00
void set_direction()Public+1 flags—0x00
void get_physicsScene()Public+1 flags—0x00
void set_physicsScene()Public+1 flags—0x00
void get_distance()Public+1 flags—0x00
void set_distance()Public+1 flags—0x00
void ScheduleBatch()PublicStatic—0x00
void ScheduleBatch()PublicStatic—0x00
void ScheduleRaycastBatch()PrivateStatic—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void get_maxHits()Public+1 flags—0x00
void set_maxHits()Public+1 flags—0x00
void get_layerMask()Public+1 flags—0x00
void set_layerMask()Public+1 flags—0x00
void ScheduleRaycastBatch_Injected()PrivateStatic—0x00