Zdexby TheHolyOneZ
5,999 structs
Struct

Ray

: ValueType : Object
UnityEngine.Ray, UnityEngine.CoreModule 0x0018 (24 B) align 4 UnityEngine.CoreModule
implements IFormattable
0x00x0018

Members 2

OffsetSizeNameTypeFlags
0x0Cm_OriginVector3Private
0x0Cm_DirectionVector3Private

Functions 9

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void get_origin()Public+1 flags—0x00
void set_origin()Public+1 flags—0x00
void get_direction()Public+1 flags—0x00
void set_direction()Public+1 flags—0x00
void GetPoint()Public—0x00
void ToString()Public+1 flags—0x00
void ToString()Public—0x00
void ToString()PublicFinal+2 flags—0x00

Used by 3

types with a member, parameter or interface of this type