Zdexby TheHolyOneZ
5,999 structs
Struct

PhysicsJobOptions2D

: ValueType : Object
UnityEngine.PhysicsJobOptions2D, UnityEngine.Physics2DModule 0x0040 (64 B) align 4 UnityEngine.Physics2DModule
0x00x0040

Members 17

OffsetSizeNameTypeFlags
0x01m_UseMultithreadingboolPrivate
0x01m_UseConsistencySortingboolPrivate
0x00020x02padding / unreflected
0x04m_InterpolationPosesPerJobintPrivate
0x04m_NewContactsPerJobintPrivate
0x04m_CollideContactsPerJobintPrivate
0x04m_ClearFlagsPerJobintPrivate
0x04m_ClearBodyForcesPerJobintPrivate
0x04m_SyncDiscreteFixturesPerJobintPrivate
0x04m_SyncContinuousFixturesPerJobintPrivate
0x04m_FindNearestContactsPerJobintPrivate
0x04m_UpdateTriggerContactsPerJobintPrivate
0x04m_IslandSolverCostThresholdintPrivate
0x04m_IslandSolverBodyCostScaleintPrivate
0x04m_IslandSolverContactCostScaleintPrivate
0x04m_IslandSolverJointCostScaleintPrivate
0x04m_IslandSolverBodiesPerJobintPrivate
0x04m_IslandSolverContactsPerJobintPrivate

Functions 34

SignatureFlagsNativeParams
void get_useMultithreading()Public+1 flags—0x00
void set_useMultithreading()Public+1 flags—0x00
void get_useConsistencySorting()Public+1 flags—0x00
void set_useConsistencySorting()Public+1 flags—0x00
void get_interpolationPosesPerJob()Public+1 flags—0x00
void set_interpolationPosesPerJob()Public+1 flags—0x00
void get_newContactsPerJob()Public+1 flags—0x00
void set_newContactsPerJob()Public+1 flags—0x00
void get_collideContactsPerJob()Public+1 flags—0x00
void set_collideContactsPerJob()Public+1 flags—0x00
void get_clearFlagsPerJob()Public+1 flags—0x00
void set_clearFlagsPerJob()Public+1 flags—0x00
void get_clearBodyForcesPerJob()Public+1 flags—0x00
void set_clearBodyForcesPerJob()Public+1 flags—0x00
void get_syncDiscreteFixturesPerJob()Public+1 flags—0x00
void set_syncDiscreteFixturesPerJob()Public+1 flags—0x00
void get_syncContinuousFixturesPerJob()Public+1 flags—0x00
void set_syncContinuousFixturesPerJob()Public+1 flags—0x00
void get_findNearestContactsPerJob()Public+1 flags—0x00
void set_findNearestContactsPerJob()Public+1 flags—0x00
void get_updateTriggerContactsPerJob()Public+1 flags—0x00
void set_updateTriggerContactsPerJob()Public+1 flags—0x00
void get_islandSolverCostThreshold()Public+1 flags—0x00
void set_islandSolverCostThreshold()Public+1 flags—0x00
void get_islandSolverBodyCostScale()Public+1 flags—0x00
void set_islandSolverBodyCostScale()Public+1 flags—0x00
void get_islandSolverContactCostScale()Public+1 flags—0x00
void set_islandSolverContactCostScale()Public+1 flags—0x00
void get_islandSolverJointCostScale()Public+1 flags—0x00
void set_islandSolverJointCostScale()Public+1 flags—0x00
void get_islandSolverBodiesPerJob()Public+1 flags—0x00
void set_islandSolverBodiesPerJob()Public+1 flags—0x00
void get_islandSolverContactsPerJob()Public+1 flags—0x00
void set_islandSolverContactsPerJob()Public+1 flags—0x00