Struct Trail : ValueType : Object Path C++ Link UnityEngine.ParticleSystem.PlaybackState.Trail, UnityEngine.ParticleSystemModule 0x0004 (4 B) align 4 UnityEngine.ParticleSystemModule 0x00x0004 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x04m_TimerfloatPublic Used by 1types with a member, parameter or interface of this type PlaybackState // UnityEngine.ParticleSystem.PlaybackState.Trail, UnityEngine.ParticleSystemModule // size 0x0004 (4), align 4 struct Trail : public ValueType { public: float m_Timer; // 0x0000(0x04) Public };