Zdexby TheHolyOneZ
5,999 structs
Struct

Burst

: ValueType : Object
UnityEngine.ParticleSystem.Burst, UnityEngine.ParticleSystemModule 0x0038 (56 B) align 8 UnityEngine.ParticleSystemModule
0x00x0038

Members 5

OffsetSizeNameTypeFlags
0x04m_TimefloatPrivate
0x00040x04padding / unreflected
0x20m_CountMinMaxCurveBlittablePrivate
0x04m_RepeatCountintPrivate
0x04m_RepeatIntervalfloatPrivate
0x04m_InvProbabilityfloatPrivate
0x00340x04unreflected bytes to end of Burst

Functions 19

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void get_time()Public+1 flags—0x00
void set_time()Public+1 flags—0x00
void get_count()Public+1 flags—0x00
void set_count()Public+1 flags—0x00
void get_minCount()Public+1 flags—0x00
void set_minCount()Public+1 flags—0x00
void get_maxCount()Public+1 flags—0x00
void set_maxCount()Public+1 flags—0x00
void get_cycleCount()Public+1 flags—0x00
void set_cycleCount()Public+1 flags—0x00
void get_repeatInterval()Public+1 flags—0x00
void set_repeatInterval()Public+1 flags—0x00
void get_probability()Public+1 flags—0x00
void set_probability()Public+1 flags—0x00