Zdexby TheHolyOneZ
5,999 structs
Struct

ReadOnlyArray`1

: ValueType : Object
UnityEngine.InputSystem.Utilities.ReadOnlyArray`1, Unity.InputSystem 0x0010 (16 B) align 8 Unity.InputSystem
0x00x0010

Members 3

OffsetSizeNameTypeFlags
—0x08m_ArrayTValue[]1 flags
—0x04m_StartIndexint1 flags
—0x04m_Lengthint1 flags

Functions 10

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void ToArray()Public—0x00
void IndexOf()Public—0x00
void GetEnumerator()Public—0x00
void System.Collections.Generic.IEnumerable<TValue>.GetEnumerator()PrivateFinal+2 flags—0x00
void System.Collections.IEnumerable.GetEnumerator()PrivateFinal+2 flags—0x00
void op_Implicit()PublicStatic+1 flags—0x00
void get_Count()PublicFinal+3 flags—0x00
void get_Item()PublicFinal+3 flags—0x00

Used by 5

types with a member, parameter or interface of this type