Zdexby TheHolyOneZ
5,999 structs
Struct

TouchState

: ValueType : Object
UnityEngine.InputSystem.LowLevel.TouchState, Unity.InputSystem 0x0038 (56 B) align 8 Unity.InputSystem
0x00x0038

Members 13

OffsetSizeNameTypeFlags
—0x04kSizeInBytesintStatic+2 flags
0x04touchIdintPublic
0x08positionVector2Public
0x08deltaVector2Public
0x04pressurefloatPublic
0x08radiusVector2Public
0x01phaseIdbytePublic
0x01tapCountbytePublic
0x01displayIndexbytePublic
0x01flagsbytePublic
0x04updateStepCountuint1 flags
0x08startTimedoublePublic
0x08startPositionVector2Public

Functions 21

SignatureFlagsNativeParams
void get_Format()PublicStatic+1 flags—0x00
void get_phase()Public+1 flags—0x00
void set_phase()Public+1 flags—0x00
void get_isNoneEndedOrCanceled()Public+1 flags—0x00
void get_isInProgress()Public+1 flags—0x00
void get_isPrimaryTouch()Public+1 flags—0x00
void set_isPrimaryTouch()Public+1 flags—0x00
void get_isOrphanedPrimaryTouch()2 flags—0x00
void set_isOrphanedPrimaryTouch()2 flags—0x00
void get_isIndirectTouch()Public+1 flags—0x00
void set_isIndirectTouch()Public+1 flags—0x00
void get_isTap()Public+1 flags—0x00
void set_isTap()Public+1 flags—0x00
void get_isTapPress()2 flags—0x00
void set_isTapPress()2 flags—0x00
void get_isTapRelease()2 flags—0x00
void set_isTapRelease()2 flags—0x00
void get_beganInSameFrame()2 flags—0x00
void set_beganInSameFrame()2 flags—0x00
void get_format()PublicFinal+3 flags—0x00
void ToString()Public+1 flags—0x00