Zdexby TheHolyOneZ
5,999 structs
Struct

StateChangeMonitorsForDevice

: ValueType : Object
UnityEngine.InputSystem.InputManager.StateChangeMonitorsForDevice, Unity.InputSystem 0x0038 (56 B) align 8 Unity.InputSystem
0x00x0038

Members 5

OffsetSizeNameTypeFlags
0x08memoryRegionsBitRegion[]Public
0x08listenersStateChangeMonitorListener[]Public
0x20signalledDynamicBitfieldPublic
0x01needToUpdateOrderingOfMonitorsboolPublic
0x01needToCompactArraysboolPublic
0x00320x06unreflected bytes to end of StateChangeMonitorsForDevice

Functions 7

SignatureFlagsNativeParams
void get_count()Public+1 flags—0x00
void Add()Public—0x00
void Remove()Public—0x00
void Clear()Public—0x00
void CompactArrays()Public—0x00
void RemoveAt()Private—0x00
void SortMonitorsByIndex()Public—0x00

Used by 1

types with a member, parameter or interface of this type