Zdexby TheHolyOneZ
5,999 structs
Struct

DeviceRequirement

: ValueType : Object
UnityEngine.InputSystem.InputControlScheme.DeviceRequirement, Unity.InputSystem 0x0010 (16 B) align 8 Unity.InputSystem
implements IEquatable`1
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08m_ControlPathstring1 flags
0x04m_FlagsFlags1 flags
0x000C0x04unreflected bytes to end of DeviceRequirement

Functions 14

SignatureFlagsNativeParams
void get_controlPath()Public+1 flags—0x00
void set_controlPath()Public+1 flags—0x00
void get_isOptional()Public+1 flags—0x00
void set_isOptional()Public+1 flags—0x00
void get_isAND()Public+1 flags—0x00
void set_isAND()Public+1 flags—0x00
void get_isOR()Public+1 flags—0x00
void set_isOR()Public+1 flags—0x00
void ToString()Public+1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void Equals()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00

Used by 4

types with a member, parameter or interface of this type