Zdexby TheHolyOneZ
5,999 structs
Struct

ParsedPathComponent

: ValueType : Object
UnityEngine.InputSystem.InputControlPath.ParsedPathComponent, Unity.InputSystem 0x0050 (80 B) align 8 Unity.InputSystem
0x00x0050

Members 4

OffsetSizeNameTypeFlags
0x10m_LayoutSubstring1 flags
0x20m_UsagesInlinedArray`11 flags
0x10m_NameSubstring1 flags
0x10m_DisplayNameSubstring1 flags

Functions 10

SignatureFlagsNativeParams
void get_layout()Public+1 flags—0x00
void get_usages()Public+1 flags—0x00
void get_name()Public+1 flags—0x00
void get_displayName()Public+1 flags—0x00
void get_isWildcard()2 flags—0x00
void get_isDoubleWildcard()2 flags—0x00
void ToHumanReadableString()1 flags—0x00
void ToHumanReadableString()PrivateStatic—0x00
void Matches()Public—0x00
void ComparePathElementToString()PrivateStatic—0x00

Used by 2

types with a member, parameter or interface of this type