Struct BindingOverrideListJson : ValueType : Object Path C++ Link UnityEngine.InputSystem.InputActionMap.BindingOverrideListJson, Unity.InputSystem 0x0008 (8 B) align 8 Unity.InputSystem 0x00x0008 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x08bindingsList`1Public // UnityEngine.InputSystem.InputActionMap.BindingOverrideListJson, Unity.InputSystem // size 0x0008 (8), align 8 struct BindingOverrideListJson : public ValueType { public: List`1 bindings; // 0x0000(0x08) Public };