Zdexby TheHolyOneZ
5,999 structs
Struct

FingerAndTouchState

: ValueType : Object
UnityEngine.InputSystem.EnhancedTouch.Touch.FingerAndTouchState, Unity.InputSystem 0x0040 (64 B) align 8 Unity.InputSystem
0x00x0040

Members 11

OffsetSizeNameTypeFlags
0x04updateMaskInputUpdateTypePublic
0x00040x04padding / unreflected
0x08fingersFinger[]Public
0x08activeFingersFinger[]Public
0x08activeTouchesTouch[]Public
0x04activeFingerCountintPublic
0x04activeTouchCountintPublic
0x04totalFingerCountintPublic
0x04lastIduintPublic
0x01haveBuiltActiveTouchesboolPublic
0x01haveActiveTouchesNeedingRefreshNextUpdateboolPublic
0x00320x06padding / unreflected
0x08activeTouchStateInputStateHistory`1Public

Functions 5

SignatureFlagsNativeParams
void AddFingers()Public—0x00
void RemoveFingers()Public—0x00
void Destroy()Public—0x00
void UpdateActiveFingers()Public—0x00
void UpdateActiveTouches()Public—0x00

Used by 1

types with a member, parameter or interface of this type