Zdexby TheHolyOneZ
5,999 structs
Struct

HumanBone

: ValueType : Object
UnityEngine.HumanBone, UnityEngine.AnimationModule 0x0040 (64 B) align 8 UnityEngine.AnimationModule
0x00x0040

Members 3

OffsetSizeNameTypeFlags
0x08m_BoneNamestringPrivate
0x08m_HumanNamestringPrivate
0x2ClimitHumanLimitPublic
0x003C0x04unreflected bytes to end of HumanBone

Functions 4

SignatureFlagsNativeParams
void get_boneName()Public+1 flags—0x00
void set_boneName()Public+1 flags—0x00
void get_humanName()Public+1 flags—0x00
void set_humanName()Public+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type