Zdexby TheHolyOneZ
5,999 structs
Struct

GraphicsState

: ValueType : Object
UnityEngine.Experimental.Rendering.GraphicsStateCollection.GraphicsState, UnityEngine.CoreModule 0x00B0 (176 B) align 8 UnityEngine.CoreModule
0x00x00B0

Members 17

OffsetSizeNameTypeFlags
0x08vertexAttributesVertexAttributeDescriptor[]Public
0x08attachmentsAttachmentDescriptor[]Public
0x08subPassesSubPassDescriptor[]Public
0x6CrenderStateRenderStateBlockPublic
0x04topologyMeshTopologyPublic
0x04forceCullModeCullModePublic
0x04depthBiasfloatPublic
0x04slopeDepthBiasfloatPublic
0x04depthAttachmentIndexintPublic
0x04subPassIndexintPublic
0x04shadingRateIndexintPublic
0x04multiviewCountintPublic
0x04sampleCountintPublic
0x01wireframeboolPublic
0x01invertCullingboolPublic
0x01negativeScaleboolPublic
0x01invertProjectionboolPublic
0x00AC0x04unreflected bytes to end of GraphicsState