Struct ColliderHit : ValueType : Object Path C++ Link UnityEngine.ColliderHit, UnityEngine.PhysicsModule 0x0004 (4 B) align 4 UnityEngine.PhysicsModule 0x00x0004 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x04m_ColliderInstanceIDintPrivate Functions 2 SignatureFlagsNativeParamsvoid get_instanceID()Public+1 flags—0x00void get_collider()Public+1 flags—0x00 // UnityEngine.ColliderHit, UnityEngine.PhysicsModule // size 0x0004 (4), align 4 struct ColliderHit : public ValueType { public: int m_ColliderInstanceID; // 0x0000(0x04) Private void get_instanceID(); [Public SpecialName] void get_collider(); [Public SpecialName] };