Zdexby TheHolyOneZ
5,999 structs
Struct

BoxcastCommand

: ValueType : Object
UnityEngine.BoxcastCommand, UnityEngine.PhysicsModule 0x0050 (80 B) align 4 UnityEngine.PhysicsModule
0x00x0050

Members 7

OffsetSizeNameTypeFlags
0x0C<center>k__BackingFieldVector3Private
0x0C<halfExtents>k__BackingFieldVector3Private
0x10<orientation>k__BackingFieldQuaternionPrivate
0x0C<direction>k__BackingFieldVector3Private
0x04<distance>k__BackingFieldfloatPrivate
0x08<physicsScene>k__BackingFieldPhysicsScenePrivate
0x10queryParametersQueryParametersPublic

Functions 22

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void get_center()Public+1 flags—0x00
void set_center()Public+1 flags—0x00
void get_halfExtents()Public+1 flags—0x00
void set_halfExtents()Public+1 flags—0x00
void get_orientation()Public+1 flags—0x00
void set_orientation()Public+1 flags—0x00
void get_direction()Public+1 flags—0x00
void set_direction()Public+1 flags—0x00
void get_distance()Public+1 flags—0x00
void set_distance()Public+1 flags—0x00
void get_physicsScene()Public+1 flags—0x00
void set_physicsScene()Public+1 flags—0x00
void ScheduleBatch()PublicStatic—0x00
void ScheduleBatch()PublicStatic—0x00
void ScheduleBoxcastBatch()PrivateStatic—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void get_layerMask()Public+1 flags—0x00
void set_layerMask()Public+1 flags—0x00
void ScheduleBoxcastBatch_Injected()PrivateStatic—0x00