Struct NavMeshTriangulation : ValueType : Object Path C++ Link UnityEngine.AI.NavMeshTriangulation, UnityEngine.AIModule 0x0018 (24 B) align 8 UnityEngine.AIModule 0x00x0018 Members 3 Show inherited members OffsetSizeNameTypeFlags0x00000x08verticesVector3[]Public0x00080x08indicesint[]Public0x00100x08areasint[]Public Functions 1 SignatureFlagsNativeParamsvoid get_layers()Public+1 flags—0x00 // UnityEngine.AI.NavMeshTriangulation, UnityEngine.AIModule // size 0x0018 (24), align 8 struct NavMeshTriangulation : public ValueType { public: Vector3[] vertices; // 0x0000(0x08) Public int[] indices; // 0x0008(0x08) Public int[] areas; // 0x0010(0x08) Public void get_layers(); [Public SpecialName] };