| void get_agentTypeID() | Public+1 flags | — | 0x00 |
| void set_agentTypeID() | Public+1 flags | — | 0x00 |
| void get_agentRadius() | Public+1 flags | — | 0x00 |
| void set_agentRadius() | Public+1 flags | — | 0x00 |
| void get_agentHeight() | Public+1 flags | — | 0x00 |
| void set_agentHeight() | Public+1 flags | — | 0x00 |
| void get_agentSlope() | Public+1 flags | — | 0x00 |
| void set_agentSlope() | Public+1 flags | — | 0x00 |
| void get_agentClimb() | Public+1 flags | — | 0x00 |
| void set_agentClimb() | Public+1 flags | — | 0x00 |
| void get_ledgeDropHeight() | Public+1 flags | — | 0x00 |
| void set_ledgeDropHeight() | Public+1 flags | — | 0x00 |
| void get_maxJumpAcrossDistance() | Public+1 flags | — | 0x00 |
| void set_maxJumpAcrossDistance() | Public+1 flags | — | 0x00 |
| void get_minRegionArea() | Public+1 flags | — | 0x00 |
| void set_minRegionArea() | Public+1 flags | — | 0x00 |
| void get_overrideVoxelSize() | Public+1 flags | — | 0x00 |
| void set_overrideVoxelSize() | Public+1 flags | — | 0x00 |
| void get_voxelSize() | Public+1 flags | — | 0x00 |
| void set_voxelSize() | Public+1 flags | — | 0x00 |
| void get_overrideTileSize() | Public+1 flags | — | 0x00 |
| void set_overrideTileSize() | Public+1 flags | — | 0x00 |
| void get_tileSize() | Public+1 flags | — | 0x00 |
| void set_tileSize() | Public+1 flags | — | 0x00 |
| void get_maxJobWorkers() | Public+1 flags | — | 0x00 |
| void set_maxJobWorkers() | Public+1 flags | — | 0x00 |
| void get_preserveTilesOutsideBounds() | Public+1 flags | — | 0x00 |
| void set_preserveTilesOutsideBounds() | Public+1 flags | — | 0x00 |
| void get_buildHeightMesh() | Public+1 flags | — | 0x00 |
| void set_buildHeightMesh() | Public+1 flags | — | 0x00 |
| void get_debug() | Public+1 flags | — | 0x00 |
| void set_debug() | Public+1 flags | — | 0x00 |
| void ValidationReport() | Public | — | 0x00 |
| void InternalValidationReport() | PrivateStatic | — | 0x00 |
| void InternalValidationReport_Injected() | PrivateStatic | — | 0x00 |