Struct Keys : ValueType : Object Path C++ Link Unity.Networking.Transport.WebSocket.Keys, Unity.Networking.Transport 0x0010 (16 B) align 4 Unity.Networking.Transport 0x00x0010 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x10Key<Key>e__FixedBufferPublic Used by 1types with a member, parameter or interface of this type ConnectionData // Unity.Networking.Transport.WebSocket.Keys, Unity.Networking.Transport // size 0x0010 (16), align 4 struct Keys : public ValueType { public: <Key>e__FixedBuffer Key; // 0x0000(0x10) Public };