Struct DelayedPacket : ValueType : Object Path C++ Link Unity.Networking.Transport.Utilities.SimulatorUtility.DelayedPacket, Unity.Networking.Transport 0x0010 (16 B) align 8 Unity.Networking.Transport 0x00x0010 Members 4 Show inherited members OffsetSizeNameTypeFlags0x00000x04processBufferOffsetintPublic0x00040x02packetSizeushortPublic0x00060x02packetHeaderPaddingushortPublic0x00080x08delayUntillongPublic // Unity.Networking.Transport.Utilities.SimulatorUtility.DelayedPacket, Unity.Networking.Transport // size 0x0010 (16), align 8 struct DelayedPacket : public ValueType { public: int processBufferOffset; // 0x0000(0x04) Public ushort packetSize; // 0x0004(0x02) Public ushort packetHeaderPadding; // 0x0006(0x02) Public long delayUntil; // 0x0008(0x08) Public };