Struct PacketTimers : ValueType : Object Path C++ Link Unity.Networking.Transport.Utilities.ReliableUtility.PacketTimers, Unity.Networking.Transport 0x0020 (32 B) align 8 Unity.Networking.Transport 0x00x0020 Members 5 Show inherited members OffsetSizeNameTypeFlags0x00000x02ProcessingTimeushortPublic0x00020x02PaddingushortPublic0x00040x04padding / unreflected0x00080x08SequenceIdlongPublic0x00100x08SentTimelongPublic0x00180x08ReceiveTimelongPublic // Unity.Networking.Transport.Utilities.ReliableUtility.PacketTimers, Unity.Networking.Transport // size 0x0020 (32), align 8 struct PacketTimers : public ValueType { public: ushort ProcessingTime; // 0x0000(0x02) Public ushort Padding; // 0x0002(0x02) Public uint8 pad_0[0x04]; // 0x0004(0x04) long SequenceId; // 0x0008(0x08) Public long SentTime; // 0x0010(0x08) Public long ReceiveTime; // 0x0018(0x08) Public };